{"@context":"http://iiif.io/api/presentation/3/context.json","id":"https://ualberta.aviaryplatform.com/iiif/pg1hh6dc0k/manifest","type":"Manifest","label":{"en":["Advances in Computer Games Conference 2021: Keynote 1, Michael Bowling"]},"logo":"https://d9jk7wjtjpu5g.cloudfront.net/organizations/logo_images/000/000/128/original/UA_Logo_WHT_RGB_%281%29.png?1725471982","metadata":[{"label":{"en":["Description"]},"value":{"en":["\u003cp\u003eKeynote; intro by Jonathan Schaeffer\u003cbr\u003e• Michael Bowling \"Artificial Intelligence Goes All-In: Computers Playing Poker\"\u003c/p\u003e\r\n\u003cp\u003e \u003c/p\u003e\r\n\u003cp\u003eMichael Bowling is a professor in Computing Science, Fellow in the Alberta Machine Intelligence Institute, and a senior scientist in DeepMind. His research is driven by his fascination in the problem of how computers can learn to play games through experience. He led the Computer Poker Research Group, which has built some of the best poker playing programs in the world, including being the first to beat professional players at both limit and no-limit variants of the game. He also was behind the use of Atari 2600 games to evaluate the general competency of reinforcement learning algorithms, which is now a ubiquitous benchmark suite of domains for RL. In 2020, Michael became a Fellow of the Association for the Advancement of Artificial Intelligence.\u003c/p\u003e"]}},{"label":{"en":["Series or Event Name"]},"value":{"en":["Advances in Computer Games Conference"]}},{"label":{"en":["Rights Statement"]},"value":{"en":["\u003cp\u003e\u003ca href=\"https://creativecommons.org/licenses/by/4.0/\"\u003eAttribution 4.0 International (CC by 4.0)\u003c/a\u003e\u003c/p\u003e"]}},{"label":{"en":["Date"]},"value":{"en":["2021-11-23"]}},{"label":{"en":["Type"]},"value":{"en":["Educational","Event"]}},{"label":{"en":["Agent"]},"value":{"en":["Schaeffer, Jonathan (Host)","Bowling, Michael (Presenter)"]}},{"label":{"en":["Format"]},"value":{"en":["video/mp4"]}},{"label":{"en":["Subject"]},"value":{"en":["Artificial Intelligence","Computer Gaming"]}},{"label":{"en":["Language"]},"value":{"en":["English"]}}],"summary":{"en":["\u003cp\u003eKeynote; intro by Jonathan Schaeffer\u003cbr /\u003e\u0026bull; Michael Bowling \"Artificial Intelligence Goes All-In: Computers Playing Poker\"\u003c/p\u003e\r\n\u003cp\u003e\u0026nbsp;\u003c/p\u003e\r\n\u003cp\u003eMichael Bowling is a professor in Computing Science, Fellow in the Alberta Machine Intelligence Institute, and a senior scientist in DeepMind. His research is driven by his fascination in the problem of how computers can learn to play games through experience. He led the Computer Poker Research Group, which has built some of the best poker playing programs in the world, including being the first to beat professional players at both limit and no-limit variants of the game. He also was behind the use of Atari 2600 games to evaluate the general competency of reinforcement learning algorithms, which is now a ubiquitous benchmark suite of domains for RL. In 2020, Michael became a Fellow of the Association for the Advancement of Artificial Intelligence.\u003c/p\u003e"]},"requiredStatement":{"label":{"en":["Attribution"]},"value":{"en":["\u003cp\u003e\u003ca href=\"https://creativecommons.org/licenses/by/4.0/\"\u003eAttribution 4.0 International (CC by 4.0)\u003c/a\u003e\u003c/p\u003e"]}},"provider":[{"id":"https://ualberta.aviaryplatform.com/aboutus","type":"Agent","label":{"en":["University of Alberta Library"]},"homepage":[{"id":"https://ualberta.aviaryplatform.com/","type":"Text","label":{"en":["University of Alberta Library"]},"format":"text/html"}],"logo":[{"id":"https://d9jk7wjtjpu5g.cloudfront.net/organizations/logo_images/000/000/128/original/UA_Logo_WHT_RGB_%281%29.png?1725471982","type":"Image"}]}],"thumbnail":[{"id":"https://d9jk7wjtjpu5g.cloudfront.net/collection_resource_files/thumbnails/000/175/457/small/29D.AdvancesinComputerGamesconference-Keynote1-MichaelBowling.mp4_1677794126.jpg?1677794131","type":"Image","format":"image/jpeg"}],"items":[{"id":"https://ualberta.aviaryplatform.com/collections/1771/collection_resources/87069/file/175457","type":"Canvas","label":{"en":["Media File 1 of 1 - 29D._Advances_in_Computer_Games_conference_-_Keynote_1_-_Michael_Bowling.mp4"]},"duration":3368.128,"width":640,"height":360,"thumbnail":[{"id":"https://d9jk7wjtjpu5g.cloudfront.net/collection_resource_files/thumbnails/000/175/457/small/29D.AdvancesinComputerGamesconference-Keynote1-MichaelBowling.mp4_1677794126.jpg?1677794131","type":"Image","format":"image/jpeg"}],"items":[{"id":"https://ualberta.aviaryplatform.com/collections/1771/collection_resources/87069/file/175457/content/1","type":"AnnotationPage","items":[{"id":"https://ualberta.aviaryplatform.com/collections/1771/collection_resources/87069/file/175457/content/1/annotation/1","type":"Annotation","motivation":"painting","body":{"id":"https://aviary-p-ualberta.s3.wasabisys.com/collection_resource_files/resource_files/000/175/457/original/29D._Advances_in_Computer_Games_conference_-_Keynote_1_-_Michael_Bowling.mp4?1677794121","type":"Video","format":"video/mp4","duration":3368.128,"width":640,"height":360},"target":"https://ualberta.aviaryplatform.com/collections/1771/collection_resources/87069/file/175457","metadata":[]}]}],"annotations":[]}]}